Super Street Fighter II for the Sega Genesis/Megadrive is fan favorite of gamers worldwide. The game, while not as bloody and violent as its rival Mortal Combat, is an equally exciting and thrilling video game. Super Street Fighter II displayed fancy and acrobatic fighting moves and compelling characters just like the original arcade game.
As with all other games of the fighting game genre, Super Street Fighter II follows the typical formula: several characters competing at a martial arts tournament. In Super Street Fighter II the winner of the tournament has to fight the top dog, the powerful M.Bison. Returning for the Sega Genesis version are popular characters such as Ken, Ryu, Chun-Li, Sagat, Vega, E. Honda, and Balrog, who resembles former heavyweight champ Mike Tyson.
Super Street Fighter II features new character such as: T. Hawk, Cammy, and Dee Jay, a Jamaican rapper/musician who competes because he enjoys it.
The game play of Super Street Fighter II is fast and furious. Many of the characters display quick moves, punches and kicks. The character Blanka for instance, foils up into a balled-up position before leaping into action. If Blanka makes contact with an opponent they are shocked with electricity. My favorite character is Ryu because he throws a fireball while punching and has a swift and deadly kick.
To play Super Street Fighter II like a pro and master the moves, players needed to use a Six-button controller instead of the normal Genesis Three-button controller that other Genesis games required. To throw a punch, players needed to press buttons A, B, or C, which would give you either a weak, strong, or medium punch. In order to kick an opponent, players had to press buttons X, Y, and Z for a weak, medium, or strong kick. Some characters moves where activated by pressing the directional pad of the controller.
What I liked about this game, like the other Street Fighter games, was the many different venues offered during individual completion. The game gave players the option to select the location and setting of the match. I also liked that you could compete in rematches against the same opponent. Unlike most other fighting games, Super Street Fighter II allowed players to unlock hidden characters once you reached a certain level of game play.
The soundtrack for Super Street Fighter II was similar to the music used in the arcade and Super Nintendo versions. The selection of the music was scene and character based and changed with each stage and fight. The soundtrack is what make Super Street Fighter II more enjoyable than other fighting games of the era.
Super Street Fighter II for the Sega Genesis/Megadrive remains popular today with new and old fans alike. The game is still available on the Sega Genesis, as well as the Nintendo Gameboy, Since the release of Street Fighter II the game has been remade several times for many different game systems Super Street Fighter 17 is available for computer download and Super Street Fighter II Arcade is available on the PlayStation 3.